What is Conditioning

Conditioning is one of the most important actions that we take within the Authentication Center. Performing this action well is the foundation of delivering quality to our customers. No matter where a card is going or where it’s coming from, we want to make sure that our quality and our evaluations match the expectations of our customers.

Near Mint is a card with minimal handling or play wear.

Up to 3 points of imperfections are allowed of the following types:
∙ Slight Edgewear
∙ Slight Scuffing
∙ Slight Indentation
∙ Minor Scratches
∙ Slight Defect
Not Allowed: Surface Wear, Grime, Bend, Fault, Damage

Lightly Played shows signs of handling or play, but doesnot display significant imperfections.

Up to 6 points of imperfections are allowed of the following types:
∙ Minor Edgewear
∙ Minor Scratches
∙ Minor Indent
∙ Minor Bend
∙ Slight Grime
∙ Minor Defect
∙ Minor Scuffing
∙ Slight Surface Wear
Not Allowed: Fault, Damage

Moderately Played shows significant play, use or wear.

Up to 12 points of imperfections are allowed of the following types:
∙ Moderate Edgewear
∙ Moderate Scratches
∙ Moderate Indent
∙ Minor Surface Wear
∙ Minor Grime
∙ Minor Fault
∙ Moderate Scuffing
∙ Minor Bends
∙ Minor Defect
Not Allowed: Damage

Heavily Played shows significant wear and imperfections.

Up to 24 points of imperfections are allowed of the following types:
∙ Major Edgewear
∙ Major Scratches
∙ Major Scuffing
∙ Moderate Surface Wear
∙ Moderate Indentations
∙ Major Grime
∙ Moderate Bends
∙ Minor Fault
∙ Moderate Defect

Not Allowed: Damage

Damaged cards show wear or imperfections beyond thestandards for other conditions.

Things to look for that make a card Damaged:
∙ Moderate, Major, or Severe Faults
∙ Shifting with a full cut dot visible
∙ Any Damage
∙ Foreign substances, including
non-manufacturer ink
∙ Bends that make the card make a V
when flexed between your fingers
∙ Indentations that can be felt
through a sleeve

For a more in-depth condition guide please see TCG players Cuide